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ROA on the Rise!

  • J. Covyeau
  • Mar 24, 2016
  • 1 min read

Wow! We've playtested two copies now and, with some brief and simple tweaking are almost ready to launch the ALPHA of our game. Great job to all involved, it took a team to move this construct, but we've done it! I anticipate we will launch the ALPHAs at the end of next month, give our testers a whole month to keep trying it out -testing various house rules, some difficulty adjusters, and try various styles of play (I would really like to push a SOLO play version) If all goes well, and we get mostly positive feedback (which so far has happened!) then we can start looking into the actual production! AMAZING JOB EVERYONE!

On that note, we will be having a meeting next week to finalize faction designs, redo the build tracks, concept and design continues, and finish the other piddly things to make the game functional. I expect everyone to have ideas when they get to the table, let's finish this strong!

We have people from all over the US interested in testing our project, contact me for more details, but there's some folks from Rooster Teeth, a guy from Bioware, and some other notables on the playtester list.

And, as a heads up; we won't be skipping a beat while waiting that month, I've been working slowly on a Terra 7 concept game, and I'm ready to present it to the group. Let's keep this train rolling all the way to Essen if we can.

Remember Everyone; This starts with us but the potential can go anywhere!


 
 
 

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